Gnome gets Nvidia performance boost, offering 'smoother window animations and general desktop fluidity' for Linux gamers
NVIDIA announced DLSS 5 at its GTC conference, claiming it delivers "photorealistic" lighting and materials in games using neural processing. The technology differs significantly from previous DLSS versions, which focused on upscaling performance. The announcement triggered widespread backlash from gamers, developers, and industry professionals who view it as problematic AI-generated content.
DLSS 5 is essentially an "AI slop filter" that re-renders games rather than genuinely improving performance. Game artists and developers are expressing frustration and concern about their future in the industry, with some calling it a fundamental threat to their craft and livelihood.
DLSS 5 represents an advancement in gaming technology that will deliver photorealistic visuals through improved neural processing. The company positions this as innovation that enhances the gaming experience by providing better lighting and materials rendering.
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Engadget Podcast: Why does everyone hate NVIDIA's DLSS 5 AI upscaling?
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Gamers Rebel Against Nvidia’s DLSS 5 ‘AI Slop Filter’
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Gnome gets Nvidia performance boost, offering 'smoother window animations and general desktop fluidity' for Linux gamers
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"It's Re-Rendering the Game!" – It Turns Out Game Artists Don't Love DLSS 5, Despite Nvidia's Claims
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We Spoke To Game Devs And All Of Them Hate DLSS 5: ‘What The F***, Nvidia?’
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