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Gnome gets Nvidia performance boost, offering 'smoother window animations and general desktop fluidity' for Linux gamers

NVIDIA announced DLSS 5 at its GTC conference, claiming the AI upscaling technology delivers "photorealistic" lighting and materials in games using neural processing. The announcement sparked significant controversy online, with game developers and artists expressing strong opposition to the new technology. DLSS 5 reportedly differs considerably from previous versions, which focused on machine learning upscaling rather than re-rendering.

DLSS technology has become crucial for modern gaming performance, especially at higher resolutions, making any major changes significant for both developers and gamers. Game developers are concerned about how DLSS 5's approach to re-rendering games could impact their work and the industry's future.
Game developers say

DLSS 5 represents a fundamental threat to their profession and the gaming industry. Developers describe feeling like "there is no future" for them if AI technology continues to re-render their artistic work. They view this as NVIDIA overstepping boundaries by essentially replacing human-created game visuals with AI-generated alternatives.

NVIDIA says

DLSS 5 is designed to enhance gaming experiences by delivering photorealistic lighting and materials through advanced neural processing. The technology represents progress in AI-assisted rendering that can improve visual quality in games. NVIDIA positions this as technological advancement that benefits gamers through better performance and visuals.