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Capcom and Ubisoft developers surprised by DLSS 5 announcement: "We found out at the same time as the public"

Nvidia announced DLSS 5, its latest AI-powered graphics technology, without informing major game developers beforehand. Developers at Capcom and Ubisoft report they learned about the announcement simultaneously with the public. The situation has created tension between Nvidia and game studios who typically receive advance notice for such significant technology releases.

DLSS is a crucial graphics technology that game developers need to integrate into their titles, requiring significant development time and resources. When hardware Children’s Deaths">companies announce major updates without developer coordination, it can disrupt development schedules and strain industry partnerships.
Developers say

Major studios were blindsided by Nvidia's announcement and should have been consulted beforehand. The lack of advance notice disrupts their development planning and suggests poor communication from Nvidia. Game developers need time to understand and implement new graphics technologies properly.

Industry observers say

Technology companies often make announcements on their own timelines for competitive reasons. Nvidia may have had strategic reasons for the timing that outweighed developer consultation. The situation, while awkward, reflects the complex relationship between hardware and software companies in gaming.