Updated 2026-03-20 11:34 UTC
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Tomb Raider is fine, Crystal Dynamics says, as it lays off employees for the fourth time in the past 12 months

Crystal Dynamics laid off employees for the fourth time in 12 months while publicly stating that Tomb Raider and the studio are doing well. The gaming studio has now conducted multiple rounds of layoffs across the past year. Company representatives maintain everything is fine despite the repeated workforce reductions.

The contrast between Crystal Dynamics' public messaging about being 'fine' and their repeated layoffs highlights broader instability in the gaming industry. Multiple layoff rounds at a single studio within one year suggests deeper financial or strategic issues than the company is publicly acknowledging.
Critics say

The repeated layoffs while claiming everything is fine shows corporate dishonesty and poor management. Four rounds of job cuts in one year indicates serious underlying problems that the company won't admit to publicly.

Industry defenders say

Studios often need to adjust workforce size based on project cycles and market conditions. Layoffs don't necessarily mean the company or franchise is failing, just that they're restructuring for current business needs.

8h ago now